Search found 68 matches

by hipnox
Thu Aug 25, 2011 12:42 am
Forum: 1942 Modding Discussion
Topic: [SOLVED ]Plane causing connection problems?
Replies: 3
Views: 5812

Re: Plane causing connection problems?

Yes, thanks. That fixed it
by hipnox
Wed Aug 24, 2011 4:08 am
Forum: 1942 Modding Discussion
Topic: [SOLVED ]Plane causing connection problems?
Replies: 3
Views: 5812

[SOLVED ]Plane causing connection problems?

Hello, I made a katyusha thingy that instead of rockets it fires modified Yak9 planes that i renamed as "V1". This V1 is a stripped down version of the yak9 without propeller and landing gear, and it runs on a rocket engine (a modified katyusha rocket engine). The vehicle works well and i ...
by hipnox
Tue Aug 16, 2011 3:57 pm
Forum: 1942 Modding Discussion
Topic: Hidden mod for bf1942
Replies: 13
Views: 22071

Re: Hidden mod for bf1942

i think if you tweak the soldier LOD selector you could make them invisible when the yare far away and visible when they are only a few feet away (dont know if this is what you need)
by hipnox
Mon Aug 15, 2011 8:56 pm
Forum: 1942 Modding Discussion
Topic: Making a walking mecha?
Replies: 14
Views: 21369

Making a walking mecha?

Hello, I made a mecha via objects.con editing by patching several objects together. http://img546.imageshack.us/img546/9458/stalin2.jpg atm it moves with tank threads in its feet. is it possible to give him a walking animation without actually making custom animations? like a set of rotational bundl...
by hipnox
Thu Aug 11, 2011 8:40 pm
Forum: 1942 Modding Discussion
Topic: [FIXED-sort of] Mod crashes when a second player joins?
Replies: 5
Views: 8806

Re: [FIXED-sort of] Mod crashes when a second player joins?

From my own personal experiences with this particular vehicle its the combination of different engines + wings + weapons that can cause this. For example, the final working version of my tank track bf109 has 11 networkinfos. 1 on a weapon , 1 on the plan itself and 9 for the physics objects like the...
by hipnox
Thu Aug 11, 2011 1:44 am
Forum: 1942 Modding Discussion
Topic: [FIXED-sort of] Mod crashes when a second player joins?
Replies: 5
Views: 8806

Re: [FIXED-sort of] Mod crashes when a second player joins?

Partially fixed. Apparently its caused by an error that says "too many statemasks" which has something to do with the amount of setNetworkableinfo statements in the object. I had to cut away parts of the plane like some flaps and the secondary weapon (which all had setNetworkableinfo ) to ...
by hipnox
Wed Aug 10, 2011 2:59 am
Forum: 1942 Modding Discussion
Topic: [FIXED-sort of] Mod crashes when a second player joins?
Replies: 5
Views: 8806

Re: Mod crashes when a second player joins?

yes, same BF1942 version and same mod version

it even happens when i connect to myself at 127.0.0.1 with 2 battlefields running in the same pc
by hipnox
Tue Aug 09, 2011 10:45 pm
Forum: 1942 Modding Discussion
Topic: [FIXED-sort of] Mod crashes when a second player joins?
Replies: 5
Views: 8806

[FIXED-sort of] Mod crashes when a second player joins?

Hello, first time poster Im an amateur modder and creator of the "The way it was meant to be" mod ( http://battlefield2.filefront.com/file/The_Way_it_Was_Meant_to_Be_MOD_MAPS;87825 ) On that version of the mod, i had a modified BF109 which replaced the landing gear with panzer tracks, maki...