Search found 8 matches

by Malbert
Mon Feb 25, 2013 2:55 am
Forum: 1942 Modding Discussion
Topic: Problems with Single Player(creating bots)
Replies: 7
Views: 10915

Re: Problems with Single Player(creating bots)

It seems like they can't find the waypoints (paths) or are confused because they are being pulled by two forces with the same strength. I would first go in game and see if you can nudge them in the right direction. I have had problems with bots moving because spawnpoints were not close enough to pat...
by Malbert
Wed Jan 30, 2013 11:46 pm
Forum: Battlefield server and client
Topic: New crash exploit part III (17.11.2012)
Replies: 42
Views: 190636

Re: New crash exploit part III (17.11.2012)

Any news or fix?
by Malbert
Sun Jan 20, 2013 6:49 pm
Forum: 1942 Modding Discussion
Topic: Objectspawners - player ratios – fletcher – horns – tickets
Replies: 8
Views: 11898

Re: Objectspawners - player ratios – fletcher – horns – tick

#1 After you do that you go into the Objectspawns and under the desired object you say Object.setteam 5 or whatever number the object you want it to be from the objecttemplate #2 I've never done that but if there is an answer I would think it to be in the Conquest.con file or the Init.con file; read...
by Malbert
Wed Nov 28, 2012 12:51 am
Forum: Battlefield server and client
Topic: New crash exploit part III (17.11.2012)
Replies: 42
Views: 190636

Re: New crash exploit part III (17.11.2012)

Yeah this guy is crashing everyone a lot now.
by Malbert
Tue Sep 11, 2012 7:48 am
Forum: Battlefield server and client
Topic: BF42 server with 128 players?
Replies: 78
Views: 961616

Re: BF42 server with 128 players?

Are you sure the 2.01 version is 2.01? Still having problems with it in conjunction with the lnxded1.6.
Then tried 2.0 and was able to open but not start the server.
Always have to end up restoring the server back to an earlier date.
by Malbert
Tue Aug 28, 2012 7:07 am
Forum: Battlefield server and client
Topic: BF42 server with 128 players?
Replies: 78
Views: 961616

Re: BF42 server with 128 players?

Hey tuia, Or anyone else, keep getting a "segmentation fault" error; Upload the server manager first, then the server files and get: [mafia@null bf1942]$ ./bfsmd -restart -daemon Segmentation fault All file permissions are correct, This is for linux 1.6. Can you explain what is going on?
by Malbert
Mon Jul 30, 2012 7:03 am
Forum: Battlefield server and client
Topic: BF42 server with 128 players?
Replies: 78
Views: 961616

Re: BF42 server with 128 players?

Linux BF1942 server executables with maximum players limit raised to 128. It also includes the patches to the 2 previous exploits. BF1942 server for Linux v1.61: bf1942_lnxded-1.61-patched.tar.gz MD5: 9B1FD35A00E73E5A167D0F3DCCFC3037 BF1942 server for Linux v1.6: bf1942_lnxded-1.6-patched.tar.gz MD...
by Malbert
Fri Jul 13, 2012 7:49 pm
Forum: Battlefield server and client
Topic: BF42 server with 128 players?
Replies: 78
Views: 961616

Re: BF42 server with 128 players?

It is possible to raise the limit to 128 players. With help from freddy, the BF1942 server code was succesfully changed to accomplish it. Here are the patched files of Battlefield 1942 server executables for Windows. They include the changes to prevent 2 exploits (game.createLocalPlayer and game.se...