Search found 2 matches
- Tue Apr 05, 2011 1:53 am
- Forum: Battlefield 2, 2142 and Vietnam Discussion
- Topic: DeAcceleration bullet in bf2?
- Replies: 6
- Views: 20368
Re: DeAcceleration bullet in bf2?
Does adding drag to the bullet help? You may need to remove point physics from the bullet as well. But my understanding on how BF2 projectiles work is a bit limited. They don't behave quite the same as BF1942. Case in point, I can't get koopa shells to behave the same in BF2 as they did in my BF194...
- Mon Apr 04, 2011 5:12 am
- Forum: Battlefield 2, 2142 and Vietnam Discussion
- Topic: DeAcceleration bullet in bf2?
- Replies: 6
- Views: 20368
DeAcceleration bullet in bf2?
Hi,everyone,i`m new here. Recently i try to modify the bullet in bf2 which is simple and unreal. First of all i want add de-Acceleration factor to projectiles but get trouble. I can make the bullet reduce speed by setting an engine, but just imagine how slow it could be, the cpu probablely die for t...