Search found 52 matches

by jdc527
Thu Oct 24, 2024 7:45 pm
Forum: 1942 Modding Discussion
Topic: Unable to create object spawner
Replies: 0
Views: 1281

Unable to create object spawner

I am trying to use the object spawner in bc42 and it will allow selection for say the mg42 for team 1, but it doesn't let me select the item for team 2. Clicking on team 2 object, does nothing. When adding it to the mas as just a team 1 thing, spawns a purple box in bc42, then nothing when loading t...
by jdc527
Wed Oct 23, 2024 4:29 pm
Forum: 1942 Modding Discussion
Topic: BC42 corrupting files
Replies: 0
Views: 787

BC42 corrupting files

Hey folks, My version of bc42 2.1 keeps corrupting any map I make when I add custom objects or objects from mods like RtR and one of the buildings from bg42. This doesn't happen with my other pc, but the Menu/init.con gets corrupted and sometimes the heightmap.raw. Any ideas what could cause this? F...
by jdc527
Wed Oct 16, 2024 1:28 am
Forum: 1942 Modding Discussion
Topic: Trying to add new faction
Replies: 4
Views: 23119

Re: Trying to add new faction

So Diamondback, I am trying to add the French to a specific map I am creating. I have all the files and folders relating to that faction such asAnimations (.ske and such), menu folder stuff, objects (items, soldier folders), sounds for the french in all three kb, the standard mesh, texture. and an o...
by jdc527
Fri Oct 11, 2024 3:40 am
Forum: 1942 Modding Discussion
Topic: BFSP site is no more
Replies: 1
Views: 16715

BFSP site is no more

So that site is no more. I’ve used it religiously for making maps and whatnot, does a backup exist, especially the info on objects and map coordinates.
by jdc527
Thu Sep 26, 2024 8:00 am
Forum: 1942 Modding Discussion
Topic: Trying to add new faction
Replies: 4
Views: 23119

Re: Trying to add new faction

I used the files/folders associated with the French from rye. So all of those. Soldier, kit, etc. and the animation files and everything like that. Due to my windows 10 even in compatibility mode, the debugger will never ever run. Is there a solution to that issue?
by jdc527
Thu Sep 26, 2024 7:57 am
Forum: 1942 Modding Discussion
Topic: Texture issues
Replies: 2
Views: 22883

Re: Texture issues

Sweet thanks dude. I wasn’t sure if that was a folder I should mess with. I’ll give it a try!
by jdc527
Mon Jun 24, 2024 5:46 am
Forum: 1942 Modding Discussion
Topic: Carriers
Replies: 6
Views: 26281

Re: Carriers

I would like to know if it’s possible to edit the number of say SBD’s it spawns. Like one right after the other for massive air battles on maps like Midway or a custom map I’m making. Give it a spawn delay of under 10sec so you can just pump out fighters and dive bombers.
by jdc527
Mon Jun 17, 2024 10:51 pm
Forum: General discussion & notices
Topic: Self flying planes
Replies: 5
Views: 45912

Re: Self flying planes

I can't get this working. Can you walk me through how to add this to my map when you get a chance Senshi? Thanks. Haha, nothing so fancy. I actually still have the code for this little gimmick: https://pixeldrain.com/u/CpwfDNc6 This was actually one of the very first new "mods" that I did ...
by jdc527
Mon Jun 17, 2024 10:19 pm
Forum: General discussion & notices
Topic: Self flying planes
Replies: 5
Views: 45912

Re: Self flying planes

Senshi, thanks. Is it possible to take this and replace the vehicle, say like the ju88, for an early war esthetic or a bunch of Val’s for the pacific?
by jdc527
Fri Jun 14, 2024 11:33 pm
Forum: 1942 Modding Discussion
Topic: Texture issues
Replies: 2
Views: 22883

Texture issues

Hi. I’m having an issue with a map where I painted textures in ed42, but bc42 is removing them when I generate shadows and merge into surface maps. Is there a way around this?