Search found 46 matches
- Mon Jun 24, 2024 5:46 am
- Forum: 1942 Modding Discussion
- Topic: Carriers
- Replies: 6
- Views: 13705
Re: Carriers
I would like to know if it’s possible to edit the number of say SBD’s it spawns. Like one right after the other for massive air battles on maps like Midway or a custom map I’m making. Give it a spawn delay of under 10sec so you can just pump out fighters and dive bombers.
- Mon Jun 17, 2024 10:51 pm
- Forum: General discussion & notices
- Topic: Self flying planes
- Replies: 5
- Views: 32091
Re: Self flying planes
I can't get this working. Can you walk me through how to add this to my map when you get a chance Senshi? Thanks. Haha, nothing so fancy. I actually still have the code for this little gimmick: https://pixeldrain.com/u/CpwfDNc6 This was actually one of the very first new "mods" that I did ...
- Mon Jun 17, 2024 10:19 pm
- Forum: General discussion & notices
- Topic: Self flying planes
- Replies: 5
- Views: 32091
Re: Self flying planes
Senshi, thanks. Is it possible to take this and replace the vehicle, say like the ju88, for an early war esthetic or a bunch of Val’s for the pacific?
- Fri Jun 14, 2024 11:33 pm
- Forum: 1942 Modding Discussion
- Topic: Texture issues
- Replies: 0
- Views: 7144
Texture issues
Hi. I’m having an issue with a map where I painted textures in ed42, but bc42 is removing them when I generate shadows and merge into surface maps. Is there a way around this?
- Wed Jun 12, 2024 1:48 am
- Forum: 1942 Modding Discussion
- Topic: Trying to add new faction
- Replies: 1
- Views: 7895
Trying to add new faction
Hey I have a problem with adding the French from xpack1 to the vanilla game. I have all the files extracted, copied, packed, etc. that need to be but when I try to load something up with the French army as the team2, game crashes back to bc42 (if testing) or ctd in actual game. What could I be doing...
- Sat May 25, 2024 5:35 am
- Forum: 1942 Modding Discussion
- Topic: Better textures
- Replies: 2
- Views: 3104
Re: Better textures
I see. That is what I figured, as a lot of modder made maps have texturing similar to DICE original textures, which I really want to replicate. Having some fun a nd luck in ED42, but I can't find a way to save the textures I have created to save as a .bmp, only a text file that crashes ed42 after tr...
- Wed May 15, 2024 10:10 pm
- Forum: 1942 Modding Discussion
- Topic: Better textures
- Replies: 2
- Views: 3104
Better textures
Hey so how can we get the better land textures that DICE used on their maps? I try blending on my maps with the default palette of options but it always looks like shit. I've seen some modded maps have great palettes, such as Reichsbahn. Is there a way to pull these original palettes or textures fro...
- Thu May 09, 2024 10:34 pm
- Forum: 1942 Modding Discussion
- Topic: Battlecraft Problems
- Replies: 16
- Views: 24430
Re: Battlecraft Problems
My version of the game didn;t come with the _001.rfa for texture and standardmesh. Am I fine? I got an updated/already modded version of the game.
- Thu May 09, 2024 9:55 pm
- Forum: 1942 Modding Discussion
- Topic: Map name
- Replies: 0
- Views: 7162
Map name
How do we add a number to the map name to show in the menu and in loading screen? I’ve seen it in the bf1918/1919 mod so I know it’s possible, but how? Thanks.
- Wed May 08, 2024 7:56 pm
- Forum: General discussion & notices
- Topic: Oddball question?
- Replies: 2
- Views: 7206
Re: Oddball question?
Thanks a lot dude! I'll take a look and if I cannot get it myself, I'll bother Apache.