Search found 48 matches

by jdc527
Thu Sep 26, 2024 8:00 am
Forum: 1942 Modding Discussion
Topic: Trying to add new faction
Replies: 3
Views: 8641

Re: Trying to add new faction

I used the files/folders associated with the French from rye. So all of those. Soldier, kit, etc. and the animation files and everything like that. Due to my windows 10 even in compatibility mode, the debugger will never ever run. Is there a solution to that issue?
by jdc527
Thu Sep 26, 2024 7:57 am
Forum: 1942 Modding Discussion
Topic: Texture issues
Replies: 2
Views: 10911

Re: Texture issues

Sweet thanks dude. I wasn’t sure if that was a folder I should mess with. I’ll give it a try!
by jdc527
Mon Jun 24, 2024 5:46 am
Forum: 1942 Modding Discussion
Topic: Carriers
Replies: 6
Views: 14229

Re: Carriers

I would like to know if it’s possible to edit the number of say SBD’s it spawns. Like one right after the other for massive air battles on maps like Midway or a custom map I’m making. Give it a spawn delay of under 10sec so you can just pump out fighters and dive bombers.
by jdc527
Mon Jun 17, 2024 10:51 pm
Forum: General discussion & notices
Topic: Self flying planes
Replies: 5
Views: 32690

Re: Self flying planes

I can't get this working. Can you walk me through how to add this to my map when you get a chance Senshi? Thanks. Haha, nothing so fancy. I actually still have the code for this little gimmick: https://pixeldrain.com/u/CpwfDNc6 This was actually one of the very first new "mods" that I did ...
by jdc527
Mon Jun 17, 2024 10:19 pm
Forum: General discussion & notices
Topic: Self flying planes
Replies: 5
Views: 32690

Re: Self flying planes

Senshi, thanks. Is it possible to take this and replace the vehicle, say like the ju88, for an early war esthetic or a bunch of Val’s for the pacific?
by jdc527
Fri Jun 14, 2024 11:33 pm
Forum: 1942 Modding Discussion
Topic: Texture issues
Replies: 2
Views: 10911

Texture issues

Hi. I’m having an issue with a map where I painted textures in ed42, but bc42 is removing them when I generate shadows and merge into surface maps. Is there a way around this?
by jdc527
Wed Jun 12, 2024 1:48 am
Forum: 1942 Modding Discussion
Topic: Trying to add new faction
Replies: 3
Views: 8641

Trying to add new faction

Hey I have a problem with adding the French from xpack1 to the vanilla game. I have all the files extracted, copied, packed, etc. that need to be but when I try to load something up with the French army as the team2, game crashes back to bc42 (if testing) or ctd in actual game. What could I be doing...
by jdc527
Sat May 25, 2024 5:35 am
Forum: 1942 Modding Discussion
Topic: Better textures
Replies: 2
Views: 3573

Re: Better textures

I see. That is what I figured, as a lot of modder made maps have texturing similar to DICE original textures, which I really want to replicate. Having some fun a nd luck in ED42, but I can't find a way to save the textures I have created to save as a .bmp, only a text file that crashes ed42 after tr...
by jdc527
Wed May 15, 2024 10:10 pm
Forum: 1942 Modding Discussion
Topic: Better textures
Replies: 2
Views: 3573

Better textures

Hey so how can we get the better land textures that DICE used on their maps? I try blending on my maps with the default palette of options but it always looks like shit. I've seen some modded maps have great palettes, such as Reichsbahn. Is there a way to pull these original palettes or textures fro...
by jdc527
Thu May 09, 2024 10:34 pm
Forum: 1942 Modding Discussion
Topic: Battlecraft Problems
Replies: 19
Views: 28860

Re: Battlecraft Problems

My version of the game didn;t come with the _001.rfa for texture and standardmesh. Am I fine? I got an updated/already modded version of the game.