Thanks, I figured it out. I had to add 2 engines with no network info (Torpedo_Engine worked)
and rotation 180/0/0.
Search found 18 matches
- Mon Oct 05, 2020 12:28 am
- Forum: 1942 Modding Discussion
- Topic: Reverse Turbo
- Replies: 3
- Views: 6978
- Sun Oct 04, 2020 3:29 am
- Forum: 1942 Modding Discussion
- Topic: Reverse Turbo
- Replies: 3
- Views: 6978
Reverse Turbo
Hello, On our El Alamein CTF map I add Turbo to the jeeps as follows. I know there's a way to also add "reverse turbo" so that "left click" propels the vehicle backward. Does anyone know how this is done? Thank you! ObjectTemplate.Active Kubelwagen ObjectTemplate.speedMod 0 Objec...
- Mon Jul 27, 2020 5:45 am
- Forum: 1942 Modding Discussion
- Topic: Getting current map and game mode from Server Console
- Replies: 2
- Views: 7943
Re: Getting current map and game mode from Server Console
Thank you very much. I found a Gamespy query library in Python and was able to use it to get this information.
- Sun Jul 26, 2020 1:33 am
- Forum: 1942 Modding Discussion
- Topic: Adding bots on Desert Combat - CQ maps
- Replies: 2
- Views: 11656
Adding bots on Desert Combat - CQ maps
Has anyone been able to add bots to the Conquest maps in Desert Combat? I know the AI code is there because a few of the maps have singleplayer and some custom Co-Op mods have been created. I was trying earlier and did the following but to no avail. DC_DesertShield001 (my multiplayer CQ with bots pa...
- Sat Jul 25, 2020 7:07 pm
- Forum: Mod Downloads
- Topic: Diamondback’s Conquest Bot Files
- Replies: 12
- Views: 44183
Re: Classical Modder's Conquest Bot Files
Yup - we're running it on our 2 servers (MoonGamers main and playground servers) and it seems to work alright.
I attach the RFA adding the bots. Note I had to move some of the soldier spawns since the bots would not move when they spawned in some of the default spawn locations.
I attach the RFA adding the bots. Note I had to move some of the soldier spawns since the bots would not move when they spawned in some of the default spawn locations.
- Sat Jul 25, 2020 3:31 pm
- Forum: 1942 Modding Discussion
- Topic: Does anyone have this mod: DC Final Mini Coop/SP Mappack?
- Replies: 2
- Views: 6402
Does anyone have this mod: DC Final Mini Coop/SP Mappack?
Hello, Trying to revive our Mods server and it would fantastic if we could get bots on some of the DC exclusive maps. I found the topic below adding bot support for several maps but the link is unfortunately dead. Anyone happen to have it and willing to share? https://bfmods.com/viewtopic.php?f=31&a...
- Fri Jul 24, 2020 3:27 pm
- Forum: Mod Downloads
- Topic: Diamondback’s Conquest Bot Files
- Replies: 12
- Views: 44183
Re: Classical Modder's Conquest Bot Files
This was really helpful, thanks. I actually got Caen to work with bots, just copied some of the singleplayer files over and they were happily on their way.
Also here's an Aberdeen mod I found
https://en.ds-servers.com/gf/battlefiel ... dd-on.html
Also here's an Aberdeen mod I found
https://en.ds-servers.com/gf/battlefiel ... dd-on.html
- Fri Jul 24, 2020 3:24 pm
- Forum: Battlefield server and client
- Topic: Multiple Server Managers for a single real server
- Replies: 0
- Views: 18838
Multiple Server Managers for a single real server
Some servers like Ax expose 3 different IP/ports (and report 3 different BF1942 server versions - 1.6, 1.61, 1.612) while actually it is only one real server. Presumably it is running 3 BFSM's but somehow redirecting all clients to one actual server executable.
How is this accomplished?
How is this accomplished?
- Fri Jul 24, 2020 3:22 pm
- Forum: Battlefield server and client
- Topic: Conquest server bots setup
- Replies: 1
- Views: 22216
Re: Conquest server bots setup
You need to add them manually to the RFA...if the server version of the map has AI, it's simpler, otherwise, you need to copy additional files. * You add AI/AIBehaviours.con and AI/AIDefault.con - the latter controls how many bots will be on your map (it's per map setting) * You need AI.con and AI.c...
- Sun Jul 19, 2020 3:10 am
- Forum: General discussion & notices
- Topic: BattleField Mod Development Discord
- Replies: 3
- Views: 26837
Re: BattleField Mod Development Discord
MoonGamers and BF-League.EU also have Discords.
(MoonGamers) https://discord.gg/Wb9FrFh
(BF League) https://discord.gg/XnaP6xz
(MoonGamers) https://discord.gg/Wb9FrFh
(BF League) https://discord.gg/XnaP6xz