Search found 53 matches
- Fri Sep 16, 2022 3:13 am
- Forum: 1942 Modding Discussion
- Topic: networkableInfo's - Which vehicles & objects Need them???
- Replies: 9
- Views: 4751
Re: networkableInfo's - Which vehicles & objects Need them???
Its actually possible to add objects (vehicles) to a map without requiring any network info at all. Bring it into an .rfa file just as a Standardmesh, using the mods textures and thats it, without the entire objects folder and the irrelevant weapons.con file and network.con file etc etc. This also s...
- Wed Aug 24, 2022 3:46 am
- Forum: Desert Combat (All versions)
- Topic: My Desert Combat Custom Maps
- Replies: 8
- Views: 6399
Re: My Desert Combat Custom Maps
Awesome work. Yeah I've played them a few times, theyre really good.
- Sun Apr 17, 2022 10:17 am
- Forum: Battlecraft Tutorials
- Topic: Battlecraft Files for DC and DC Final
- Replies: 5
- Views: 23437
Re: Battlecraft Files for DC and DC Final
check your inbox. Redatwar.
- Wed Apr 06, 2022 6:56 am
- Forum: 1942 Modding Discussion
- Topic: .lst & .cfg generator based on .rfa of custom objects?
- Replies: 10
- Views: 15240
Re: .lst & .cfg generator based on .rfa of custom objects?
Does anyone have the .lst and .cfg files for pirates? There is one .lst file floating around online that I found but it is missing many of the objects.
- Mon Nov 22, 2021 12:12 pm
- Forum: 1942 Modding Discussion
- Topic: What's the best free 3d modeling tool on bf1942
- Replies: 4
- Views: 7850
Re: What's the best free 3d modeling tool on bf1942
its an app/plugin that you simply install into blender so its literally one touch import export. No several steps.
- Mon Nov 22, 2021 12:11 pm
- Forum: 1942 Modding Discussion
- Topic: What's the best free 3d modeling tool on bf1942
- Replies: 4
- Views: 7850
Re: What's the best free 3d modeling tool on bf1942
We use Blender now, using the import/export tool Arken (discord) created.




- Mon Nov 22, 2021 12:09 pm
- Forum: 1942 Modding Discussion
- Topic: Problem editing existing building mesh with 3dsMax
- Replies: 8
- Views: 17257
Re: Problem editing existing building mesh with 3dsMax
We use Blender now, using the import/export tool Arken (discord) created.




Re: Greetings
Hi.
- Thu Nov 18, 2021 11:35 pm
- Forum: Mod Downloads
- Topic: Gunner's Mod for Battlefield 1942
- Replies: 17
- Views: 43418
Re: Gunner's Mod for Battlefield 1942
nice work.
- Thu Nov 18, 2021 11:21 pm
- Forum: Mod Downloads
- Topic: Battlefield 1918 v3.3 Release!
- Replies: 4
- Views: 7878
Re: Battlefield 1918 v3.3 Release!
Excellent.