Search found 53 matches

by Crash42modder
Fri Sep 16, 2022 3:13 am
Forum: 1942 Modding Discussion
Topic: networkableInfo's - Which vehicles & objects Need them???
Replies: 8
Views: 3059

Re: networkableInfo's - Which vehicles & objects Need them???

Its actually possible to add objects (vehicles) to a map without requiring any network info at all. Bring it into an .rfa file just as a Standardmesh, using the mods textures and thats it, without the entire objects folder and the irrelevant weapons.con file and network.con file etc etc. This also s...
by Crash42modder
Wed Aug 24, 2022 3:46 am
Forum: Desert Combat (All versions)
Topic: My Desert Combat Custom Maps
Replies: 6
Views: 4035

Re: My Desert Combat Custom Maps

Awesome work. Yeah I've played them a few times, theyre really good.
by Crash42modder
Sun Apr 17, 2022 10:17 am
Forum: Battlecraft Tutorials
Topic: Battlecraft Files for DC and DC Final
Replies: 5
Views: 22322

Re: Battlecraft Files for DC and DC Final

check your inbox. Redatwar.
by Crash42modder
Wed Apr 06, 2022 6:56 am
Forum: 1942 Modding Discussion
Topic: .lst & .cfg generator based on .rfa of custom objects?
Replies: 10
Views: 13524

Re: .lst & .cfg generator based on .rfa of custom objects?

Does anyone have the .lst and .cfg files for pirates? There is one .lst file floating around online that I found but it is missing many of the objects.
by Crash42modder
Mon Nov 22, 2021 12:12 pm
Forum: 1942 Modding Discussion
Topic: What's the best free 3d modeling tool on bf1942
Replies: 4
Views: 6896

Re: What's the best free 3d modeling tool on bf1942

its an app/plugin that you simply install into blender so its literally one touch import export. No several steps.
by Crash42modder
Mon Nov 22, 2021 12:11 pm
Forum: 1942 Modding Discussion
Topic: What's the best free 3d modeling tool on bf1942
Replies: 4
Views: 6896

Re: What's the best free 3d modeling tool on bf1942

We use Blender now, using the import/export tool Arken (discord) created.

Image

Image
by Crash42modder
Mon Nov 22, 2021 12:09 pm
Forum: 1942 Modding Discussion
Topic: Problem editing existing building mesh with 3dsMax
Replies: 8
Views: 16106

Re: Problem editing existing building mesh with 3dsMax

We use Blender now, using the import/export tool Arken (discord) created.

Image

Image
by Crash42modder
Sun Nov 21, 2021 12:33 pm
Forum: New here?
Topic: Greetings
Replies: 2
Views: 4241

Re: Greetings

Hi.
by Crash42modder
Thu Nov 18, 2021 11:35 pm
Forum: Mod Downloads
Topic: Gunner's Mod for Battlefield 1942
Replies: 17
Views: 41044

Re: Gunner's Mod for Battlefield 1942

nice work.
by Crash42modder
Thu Nov 18, 2021 11:21 pm
Forum: Mod Downloads
Topic: Battlefield 1918 v3.3 Release!
Replies: 4
Views: 6928

Re: Battlefield 1918 v3.3 Release!

Excellent.