Search found 22 matches

by Battle GI
Mon Jan 18, 2016 7:30 pm
Forum: 1942 Modding Discussion
Topic: Changing description in map loading
Replies: 3
Views: 9142

Re: Changing description in map loading

You should try looking at the file/folder structure in your unpacked BFV map and look for any file called ''Init.con'' or something of the sort. I know in BF1942 that the welcome screen text is defined in Init/Menu.con in your map's root. So yeah I guess just unpack the map and look for that text. ...
by Battle GI
Mon Jan 18, 2016 6:15 am
Forum: 1942 Modding Discussion
Topic: Changing description in map loading
Replies: 3
Views: 9142

Changing description in map loading

How do I change those descriptions in loading screens?? Like those circled in the picture below:

Image
by Battle GI
Thu Dec 24, 2015 12:29 pm
Forum: 1942 Modding Discussion
Topic: Modeller needed
Replies: 5
Views: 11476

Re: Modeller needed

This is cheap! Only 1$ per Hour! You must know that modelling such a weapon plus the texturing and Coding job needs a lot of time. 50 Hours for a game ready weapon seems realistic. Maybe you can search the net and get some free modells or you can buy some cheap ones. But doing all the code and anim...
by Battle GI
Wed Dec 23, 2015 11:49 am
Forum: 1942 Modding Discussion
Topic: Modeller needed
Replies: 5
Views: 11476

Re: Modeller needed

Classical Modder wrote:I'll do it. Starting from 50$ per model. I accept VISA, MasterCard, Amex, cash, bank transfer or a cheque :)

Geez :o are you serious??
by Battle GI
Tue Dec 22, 2015 9:08 am
Forum: 1942 Modding Discussion
Topic: Modeller needed
Replies: 5
Views: 11476

Modeller needed

My mod is nearly complete!! All I have need now is a modeller who can model for me please

I need following models

1. PP-19 Bizon

2. Saiga 12k

3. Rpk

4. Makarov

5. As Val

6. VSS Vintorez

7. Ak74

8. Ak74u
by Battle GI
Wed Dec 09, 2015 12:59 pm
Forum: 1942 Modding Discussion
Topic: Need help with adding shell sound.
Replies: 10
Views: 18522

Re: Need help with adding shell sound.

It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment I have one last question. Which files contain the sounds of projectiles? objects.rfa, sound.rfa, standardmesh.rfa? game.rfa, map files? Please, write which. And ...
by Battle GI
Tue Dec 08, 2015 1:47 pm
Forum: 1942 Modding Discussion
Topic: Need help with adding shell sound.
Replies: 10
Views: 18522

Re: Need help with adding shell sound.

It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment
by Battle GI
Sat Dec 05, 2015 8:10 pm
Forum: 1942 Modding Discussion
Topic: Need help with adding shell sound.
Replies: 10
Views: 18522

Re: Need help with adding shell sound.

Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.
by Battle GI
Sat Dec 05, 2015 5:34 am
Forum: 1942 Modding Discussion
Topic: Need help with adding shell sound.
Replies: 10
Views: 18522

Re: Need help with adding shell sound.

It is added automatically, for example, you replace a bazooka's projectile with a defgun projectile, it will whistle.
by Battle GI
Sat Dec 05, 2015 5:30 am
Forum: Make a Request!
Topic: Need help adding handweapons (BFV)
Replies: 1
Views: 35333

Re: Need help adding handweapons (BFV)

AFter that, go to items folder, select the team, select kit you want to add weapon to, open objects.con, replace a weapon's name with your weapons folder name.