Search found 4 matches

by metan
Tue Apr 29, 2025 1:17 pm
Forum: 1942 Modding Discussion
Topic: Distance Volume ramp is ignored in audio script
Replies: 2
Views: 59142

Re: Distance Volume ramp is ignored in audio script

Diamondback wrote: Tue Apr 29, 2025 12:33 am Hi, I would advise asking your question in the Discord, here: https://discord.gg/AHeygmdm.
Thanks, I'll try!
by metan
Sun Apr 27, 2025 7:54 pm
Forum: 1942 Modding Discussion
Topic: Distance Volume ramp is ignored in audio script
Replies: 2
Views: 59142

Distance Volume ramp is ignored in audio script

Hi! I've been modding BF sound scripts for a long time and it seems I've finally encountered a nasty problem with volume-distance ramps I can't solve on my own and have to ask for help :oops: I'm familiar with Senshi/Kerfuffle SSC scripting deep-dives, but their posts don't go deep enough into dista...
by metan
Sun Oct 28, 2018 9:59 pm
Forum: 1942 Modding Discussion
Topic: Binding keymap to another keymap
Replies: 0
Views: 9363

Binding keymap to another keymap

I don't know how to name this topic properly so I'll just try to explain the problem :roll: As you know, the line console.bindKeyToConsoleScript 1 myscript executes myscript.con by pressing key which was assigned to c_GIScript1 . Line ControlMap.addKeyToTriggerMapping c_GIScript1 IDFKeyboard IDKey_B...
by metan
Sun Oct 28, 2018 9:09 pm
Forum: 1942 Modding Discussion
Topic: Adding FOV to seperate camera view?
Replies: 9
Views: 28107

Re: Adding FOV to seperate camera view?

I looked at the code in the mod and can't seem to find any zoom code... period. It just looks like a normal camera. The PCO doesn't have any zoom code either. He hasn't released this code yet in the mod, just the video...I talked to him about sharing the code, but he doesn't want to, although he sa...