Usage:
ObjectTemplate.UseMipMaps
boolean
Argument values:
argument 1: |
0, 1; most commonly 0
|
Related properties: ColorRGBAOverTime,
DestBlendMode, GravityModifier,
InitRotation, Size
Used in object types (and how often in each type): SpriteParticle (6%)
Used in a total of 24 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_rocketFume/Effects.con)
rem *** Fx_rocketFume_Smoke ***
ObjectTemplate.Create SpriteParticle Fx_rocketFume_Smoke
ObjectTemplate.TimeToLive CRD_NORMAL/2.5/2.51/0
ObjectTemplate.Size CRD_NONE/1.2/0/0
ObjectTemplate.GravityModifier CRD_NONE/0/0/0
ObjectTemplate.Drag CRD_NONE/20/0/0
ObjectTemplate.SizeOverTime 0/0.400006|16/0.5|100/0.75
ObjectTemplate.Texture e_muzs1_I
ObjectTemplate.UseMipMaps 1
ObjectTemplate.InitRotation CRD_UNIFORM/0/180/1
ObjectTemplate.XYSizeRatio CRD_NONE/1/0/0
ObjectTemplate.SrcBlendMode BMSourceAlpha
ObjectTemplate.DestBlendMode BMInvSourceAlpha
ObjectTemplate.RotationSpeed CRD_UNIFORM/20/50/1
ObjectTemplate.ColorRGBAOverTime 0/212/208/200/255|7/255/255/255/217|54/255/255/255/192|62/200/200/200/165|80/200/200/200/86|100/200/200/200/0
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.