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Usage: ObjectTemplate.SetVehicleIconPos x/y
Argument values:
Description: This property sets the position you are manning in a vehicle. The position (the dot) is overlaid on the SetVehicleIcon property icon, and is measured in pixels from the upper left-hand corner of the icon.
See the HUD Icon Tutorial for details.
Related properties: SetVehicleIcon, SetVehicleCategory
Used in object types (and how often in each type): PlayerControlObject (61%)
Used in a total of 89 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Air/bf109/Objects.con) rem *** BF109 *** ObjectTemplate.Create PlayerControlObject BF109 ObjectTemplate.SetNetworkableInfo BF109Info ObjectTemplate.SaveInSeparateFile 1 ObjectTemplate.HasMobilePhysics 1 ObjectTemplate.HasDynamicShadow 1 ObjectTemplate.Drag 0.105 ObjectTemplate.Mass 2500 ObjectTemplate.InertiaModifier 1/1/1 ObjectTemplate.HasCollisionPhysics 1 ObjectTemplate.HasResponsePhysics 1 ObjectTemplate.ExplosionRadius 8 ObjectTemplate.ExplosionDamage 5 ObjectTemplate.HasArmor 1 ObjectTemplate.AngleMod 1 ObjectTemplate.SpeedMod 2 ObjectTemplate.Hitpoints 100 ObjectTemplate.Maxhitpoints 100 ObjectTemplate.Material 60 ObjectTemplate.CriticalDamage 20 ObjectTemplate.HpLostWhileCriticalDamage 1.5 ObjectTemplate.ExplosionForceMod 15 ObjectTemplate.HpLostWhileUpSideDown 10 ObjectTemplate.HpLostWhileDamageFromWater 10 ObjectTemplate.AddArmorEffect 40 em_Bf109Damage 0/0.102/2.11 ObjectTemplate.AddArmorEffect 40 em_PlaneDamage 0/0.103/1.91 ObjectTemplate.AddArmorEffect 20 e_Bf109Fire 0/0.6/2.11 ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0 ObjectTemplate.AddArmorEffect 0 e_scrapmetal_Plane 0/0/0 ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0 ObjectTemplate.DamageFromWater 1 ObjectTemplate.AiTemplate BF109 rem ------------------------------------- ObjectTemplate.AddTemplate lodBF109 rem ------------------------------------- ObjectTemplate.SetSoldierExitLocation -4/0.243/-2 0/0/0 ObjectTemplate.GUIIndex 31 ObjectTemplate.SetVehicleIcon "Vehicle/Icon_bf109.tga" ObjectTemplate.SetVehicleIconPos 62/93 ObjectTemplate.SetNumberOfWeaponIcons 2 ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.SetPrimaryAmmoBar ABAmmoBar ObjectTemplate.SetSecondaryAmmoIcon "Ammo/Icon_bomb.tga" ObjectTemplate.SetSecondaryAmmoBar ABAmmoBarReloadBar ObjectTemplate.SetCrossHairType CHTIcon ObjectTemplate.SetVehicleCategory VCAir ObjectTemplate.SetVehicleType VTFighter ObjectTemplate.SetToolTipType TTFighter ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_plane_16x16.tga"
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.