Usage:
ObjectTemplate.Position
x/y/z
Argument values:
argument 1: |
0/.79/.43, 0/0/0; most commonly 0/0/0
|
Description: This property is used exclusively in Battlefield Vietnam.
Equivalent to SetPosition.
Used in object types (and how often in each type): FireArms
(2%), LodObject (1%)
Used in a total of 7 .con files: Objects.con,
Weapons.con
Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons
Example: (from vietnamObjects/Vehicles/Air/Mi8/Objects.con)
rem *** lodMi8Steering ***
ObjectTemplate.Create LodObject lodMi8Steering
rem -------------------------------------
ObjectTemplate.AddTemplate Mi8HighRSteering
ObjectTemplate.Position 0/0/0
ObjectTemplate.AddTemplate Mi8LowSteering
ObjectTemplate.Position 0/0/0
rem -------------------------------------
ObjectTemplate.LodSelector Mi8SteeringSelector
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.