EffectFrequency Property [Vietnam]

Usage:
   ObjectTemplate.EffectFrequency number

Argument values:

argument 1:    0.1

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (and how often in each type): Turbulence (50%)

Used in a total of 4 .con files: Physics.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/UH1Assault/Physics.con)
   rem * temporary param! *
   rem ** Turbulance
   ObjectTemplate.Create Turbulence UH1AssaultTurbulence
   ObjectTemplate.MaxHeight 35
   ObjectTemplate.EffectGrades 3
   ObjectTemplate.EffectFrequency 0.1
   ObjectTemplate.EffectID 388


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.