CullRadiusScale Property

Usage:
   ObjectTemplate.CullRadiusScale number

Argument values:

argument 1:    range is 1 to 6; most commonly 5

Description: This property determines at what distance an object is entirely culled out from display. A higher number means it will "appear" in the fog a bit sooner. Setting this number low for unimportant terrain features can help graphics performance.

Related properties: Active

Used in object types (and how often in each type): Bundle (1%), PlayerControlObject (22%), simpleobject (1%)

Used in a total of 125 .con files: Commonsoldierdata.inc, Cullradius.con, Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Vegetation, objects/Soldiers, objects/MOVE_FILES, objects/Buildings, Bf1942/Levels

Example: (from Bf1942/Levels/Kursk/cullRadius.con)
   REM *** Buildings & Objects ***
   ObjectTemplate.Active AxisAirplaneAmmo
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active AlliedAirplaneAmmo
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active eu_lumbermill_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active eu_fence_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active r_ruswh_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active rh_Russian_Barn_main_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active French_Barn_Lrg_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_Spruce2_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_Spruce3_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_Spruce4_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_pine1_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_pine2_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_pine3_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_pine5_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_pine7_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active EU_Spruce_large_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active sandbagu_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active sandbagl_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active Ammobox
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active mediclocker
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active Stones_Russia_L_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active stebarrel2_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active stecrate1_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active Stones_Euro_L_M1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active eu_lumber1_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active eu_lumber2_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active greencammo_m1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.Active eu_cart_M1
   ObjectTemplate.CullRadiusScale 5


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