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| AddType Property
Usage: AiTemplate.AddType
name
Argument values:
argument 1: |
ITAir, ITAirHeli, ITAirHeliLight, ITBiological, ITCanBeWinched, ITCover, ITFixed, ITFreeFirePos, ITGround, ITLowPriority, ITMobile, ITNaval, ITNoChildRender, ITNoRender, ITNoTemperature, ITObstructedView, ...
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Related properties: AddPlugIn, AllowedTimeDiff,
BasicTemp, CommonKnowledge
This property is not a part of any defined type of object.
Used in a total of 312 .con files: Object.con,
Objects.con
Parent directories of these .con files: objects/Vehicles, objects/Vegetation, objects/Stationary_Weapons, objects/Soldiers, objects/MOVE_FILES, objects/Buildings, Bf1942/Levels
Example: (from objects/Vehicles/Air/Mosquito/Ai/Objects.con)
rem *** AITemplate ***
AiTemplate.Create Mosquito
AiTemplate.AddType ITUnit
AiTemplate.AddType ITMobile
AiTemplate.AddType ITAir
rem aiTemplate.addType ITCover
AiTemplate.Degeneration 5
AiTemplate.AllowedTimeDiff 0.5
AiTemplate.BasicTemp 20
AiTemplate.CommonKnowledge 0
AiTemplate.AddPlugIn MosquitoUnit
AiTemplate.AddPlugIn MosquitoCover
AiTemplate.AddPlugIn MosquitoPhysical
AiTemplate.AddPlugIn MosquitoCtrl
AiTemplate.AddPlugIn MosquitoMobile
AiTemplate.AddPlugIn MosquitoArms
Go to the AiTemplate properties list
page, AiTemplate page, All
Properties list, or Main scripting
page.
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