ShowStrategicAreas Property

Usage:
   Ai.ShowStrategicAreas boolean

Argument values:

argument 1:    0; most commonly 0

This property is not a part of any defined type of object.

Used in one .con file: Bf1942/Levels/Wake/Ai.con

Example: (from Bf1942/Levels/Wake/AI.con)
   rem *** Create Strategic AI ***
   ai.createSAI
   Game.ShowAIStats 1
   Ai.ShowBotStats 0
   Ai.ShowStrategicAreas 0
   rem *** Enabled or disabled as default ***
   Ai.SaiEnable 1


Go to the Ai properties list page, Ai page, All Properties list, or Main scripting page.