a note on the envmap thing, i have tried some combinations to try and find out whats going on with that. i found out that i can unpack the whole Market Garden map and all its patches with winrfa, do some changes to a spawner and repack it all again as just plain Market Garden. then remove all my original M-K map files and run the one i just packed in single player and it works ok, no problems at all with that.
the big problems i have had is the Coral Sea map, but take a look at this:
Code: Select all
[CubeMap]
PositiveX = bf1942\levels\Corall_sea\Textures\env_Corall_02.dds
NegativeX = bf1942\levels\Corall_sea\Textures\env_Corall_04.dds
PositiveY = bf1942\levels\Corall_sea\Textures\env_Corall_05.dds
NegativeY = bf1942\levels\Corall_sea\Textures\env_Corall_06.dds
PositiveZ = bf1942\levels\Corall_sea\Textures\env_Corall_01.dds
NegativeZ = bf1942\levels\Corall_sea\Textures\env_Corall_03.dds
look how they spelled the map name
if i correct the name it works when i pack it with winrfa.