SSM - Weapons Bunkers CTF

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SSM - Weapons Bunkers CTF

Postby tonawandares » Fri Aug 17, 2018 11:36 pm

I am trying to mod weapons bunkers CTF to where the entire battle is in the fenced-in yard of the Red "main".
I've moved the flags to fence posts in the middle to opposite sides.
What I'm having an issue with is the original white spawn points. One at Red and one at Blue main
I want them to be located at each of the new flags on the posts then have various spawn points throughout the yard for each side.
First, what controls those original white dots? Is it in the spawnpoint manager?
If I change the coords in control points I'll get double flags.

Thanks for any input.

~ tona
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Re: SSM - Weapons Bunkers CTF

Postby GoodDayToDie!! » Mon Aug 20, 2018 5:41 am

Open the map in Battlecraft and move the spawn points around to where you want them.
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Re: SSM - Weapons Bunkers CTF

Postby Swaffy » Sat Aug 25, 2018 3:37 am

GoodDayToDie!! wrote:Open the map in Battlecraft

Also note Battlecraft loads Conquest so you may need to copy over some code, do your editing, then copy it back - replacing the CTF code while keeping the original Conquest code.
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Re: SSM - Weapons Bunkers CTF

Postby tonawandares » Sat Aug 25, 2018 3:49 pm

I've never really used Battlecraft but I suppose it isn't too late to learn.
I've modded via WinRFA
thanks for the direction
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Re: SSM - Weapons Bunkers CTF

Postby Swaffy » Mon Aug 27, 2018 12:14 pm

tonawandares wrote:I've never really used Battlecraft but I suppose it isn't too late to learn.

Save your effort and learn Ed'42, there is a reason we call it Battlecrap
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Re: SSM - Weapons Bunkers CTF

Postby GoodDayToDie!! » Tue Aug 28, 2018 1:17 am

I find BattleCraft very user friendly. If you decide to use it and have any questions let us know.

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