All who contributed...I really appreciated all of the input.
It seems that I may not be able to find a server-side remedy for this as I was thinking.
I was given a suggestion of increasing the "fog" to disorientate the helo pilot quickly, much like the "dust" in Dustbowl.
I don't believe it is actually fog or dust I'll be modding; maybe visibility, but I'm beginning my search for how to do that server-side.
Again thank you all. You all provided great possibilities.
You just put a bunch of bubbles at altitude. Depending on how the engine works, you might be able to cheat and put it at 10,000,000 meters or something and set the radius to 9,999,900 meters.
russ wrote:You just put a bunch of bubbles at altitude. Depending on how the engine works, you might be able to cheat and put it at 10,000,000 meters or something and set the radius to 9,999,900 meters.
Russ is the Winner...I wish I had a prize for you but I do give you a round of applause and a big thank you.
For our needs, I set nine positions at 500 alt.
I set the radius at 250 which is total overkill. I think it could have easily been 100..
The 250 ensures total overlap and full map coverage.
It works like a charm.
I set the kill rate down so the pilot has enough time to drop altitude to keep gameplay in tack.
Once again, a big thanks to you guys for all of your ideas.
I learned a lot doing this.