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PostPosted: Fri Jan 09, 2015 1:52 am
by Kurosaji
Whats the best way to do a waterfall?

Re: Waterfalls?

PostPosted: Sun Jan 11, 2015 6:54 am
by Diamondback
Effect Bundles

Re: Waterfalls?

PostPosted: Sun Mar 01, 2015 3:52 am
by Swaffy
I have seen some static objects with animated textures, too.

Your animated textures could be BIK format (texturename.bik) and in the Movies folder of your mod.

In your StandardMesh's RS file you could use a file path such as this:
Code: Select all
subshader "tvset_screen_m1_Material0" "StandardMesh/Default"
   lighting false;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "Mods/Swaffy'sMod/Movies/AnimTexture1";

It's one way...