Waterfalls?

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Kurosaji
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Joined: Fri Aug 22, 2014 8:01 pm

Waterfalls?

Post by Kurosaji »

Whats the best way to do a waterfall?
Diamondback
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Re: Waterfalls?

Post by Diamondback »

Effect Bundles
See my Strasbourg map project here.
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Swaffy
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Joined: Sun Aug 29, 2010 9:25 pm
Location: Cibolo, Texas

Re: Waterfalls?

Post by Swaffy »

I have seen some static objects with animated textures, too.

Your animated textures could be BIK format (texturename.bik) and in the Movies folder of your mod.

In your StandardMesh's RS file you could use a file path such as this:

Code: Select all

subshader "tvset_screen_m1_Material0" "StandardMesh/Default"
{
	lighting false;
	lightingSpecular false;
	materialDiffuse 1 1 1;
	texture "Mods/Swaffy'sMod/Movies/AnimTexture1";
}
It's one way...
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