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Postby Kurosaji » Fri Jan 09, 2015 1:52 am

Whats the best way to do a waterfall?
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Re: Waterfalls?

Postby Diamondback » Sun Jan 11, 2015 6:54 am

Effect Bundles
See my Strasbourg map project here.
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Re: Waterfalls?

Postby Swaffy » Sun Mar 01, 2015 3:52 am

I have seen some static objects with animated textures, too.

Your animated textures could be BIK format (texturename.bik) and in the Movies folder of your mod.

In your StandardMesh's RS file you could use a file path such as this:
Code: Select all
subshader "tvset_screen_m1_Material0" "StandardMesh/Default"
   lighting false;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "Mods/Swaffy'sMod/Movies/AnimTexture1";

It's one way...
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