Do you know BGA ???

If you know something thats not in here please share it

Do you know BGA ???

Postby Red » Wed Nov 21, 2012 12:56 pm

I am looking for map-pictures w160xh120 pixels from the original maps bf1942 and where googling and found the program BGA "Battlefield 1942 Game Archive Tool"
It is a good program (i think) so i want to share this program.
http://code.google.com/p/bga/downloads/list

And i am stil looking for pictures w160xh120 pixels from the original maps bf1942

Red
Image
User avatar
Red
 
Posts: 6
Joined: Wed Nov 21, 2012 9:44 am
Location: Netherlands

Re: Do you know BGA ???

Postby Senshi » Wed Nov 21, 2012 2:10 pm

viewtopic.php?f=21&t=114

Yes, it is known.

Why don't you extract the images from the game files right away?
User avatar
Senshi
 
Posts: 695
Joined: Sun Oct 18, 2009 1:14 pm
Location: Germany

Re: Do you know BGA ???

Postby Red » Wed Nov 21, 2012 2:45 pm

I had search for BGA but the forum didn show it.

Do you mean from the game maps? i see only in the gamemaps (rfa) 128x128 pixels and that is a bit to small
Image
User avatar
Red
 
Posts: 6
Joined: Wed Nov 21, 2012 9:44 am
Location: Netherlands

Re: Do you know BGA ???

Postby cajunwolf » Sat Nov 24, 2012 9:42 pm

I'm Sorry my curiosity is killing me here. I am sure I am not the only one who wants to ask the obvious question(s). I mean this is a totally new question on any battlefield modding forum, and after almost 10 years I thought I had heard them all.

What are you doing with them?
Why do they need to be that exact size?
Inquiring minds want to know, and in knowing we just might be able to help you a little more. After all, I am not exactly sure which little map images your talking about myself. The maps in game map is 512x512 and in .dds format. This is no where near 160x120 and square to boot. If you tried to resize the ingame map image to those dimisions you would foobar the aspect ratio thereby making it look like crap.

Now 160x120 in my head looks like the screen resolution of 1600x1200 reduced by 90%. If this is what you seek Sir Knight, then jump in game, go to freecam mode, and when you see what you like hit the old print screen button. Now you have a screen shot with an aspect ration of the screen resolution you are running (1600x1200 in this case). Now just drop this image into your favorite image editor, a little cut, past, a layer or two, reduce, and presto! you have the 160x120 image you seek.
Image

"When you're up to your butt in alligators, you forget your original intent was to drain the swamp!"
User avatar
cajunwolf
 
Posts: 115
Joined: Tue Jul 10, 2012 2:03 am
Location: Houston, Texas

Re: Do you know BGA ???

Postby Red » Sun Nov 25, 2012 12:21 pm

LOL Wolf,
Sorry but it is different well i explain
I want to use them for pictures on LGSL server viewer a plugin for forums and in this case e107
I had no pictures on that part and on the forum from them the links where broken so i thought i made some by myself.
But the day b4 yesterday i found pictures (not the one i wanted) but it are pictures from maps(42 and DCfinal)
The size is and was 160x120 what i needed
I hope i answer enough your questions

Here you can see what i mean
http://cranky-bastards.com/forum/e107_plugins/lgsl/?s=2

Red
Image
User avatar
Red
 
Posts: 6
Joined: Wed Nov 21, 2012 9:44 am
Location: Netherlands

Re: Do you know BGA ???

Postby cajunwolf » Sun Nov 25, 2012 2:38 pm

OIC, your using them as images or thumbnails for the website your building with the CMS e107, right?

Looking good so far.

I am test driving e107 & Drupal at the moment as a possibility for upgrading battlefieldsingleplayer I would be really interested in your opinion of e107. In particular how easy is it to learn for people who have little web dev knowledge and have not used a CMS before. I have never used e107 before , but maintain a couple site for clients and use Drupal. I like it, but it's a hard one to teach regular folks. From what I see of e107 so far I like it. Right now the site is old, and held together with bailing wire and duct tape. We built the sight back in 03 with very old versions of php\MySQL. I would build another, but this complicates matters when assigning someone to maintain the sight. Besides it's a real pain in the behind to not only design and build a sight by hand, then go in and make a CMS to operate and maintain it.

By the way my suggestion to get your images will work, give it a try.
Image

"When you're up to your butt in alligators, you forget your original intent was to drain the swamp!"
User avatar
cajunwolf
 
Posts: 115
Joined: Tue Jul 10, 2012 2:03 am
Location: Houston, Texas

Re: Do you know BGA ???

Postby Red » Sun Nov 25, 2012 3:41 pm

Nice wpage m8 i like the graphics and menu
I dont know drupal but i have dload it so im gonna test it some day
Well i have use them all
I have 2 personal website and 1 clan site and each has room for 10 sql databases (total 30)
nuked-klan = nice for clans because a lot is in there like recruit wars etc
php-nuke = hard but good nice themes
php-nuke evolution or evo heavy for the server but a lot on it not easy to handle
phpbb2 and 3 nice to use it for this
SMF nice to use and easy to handle forum and clan
php fusion nice for forums and a bit for clan good interface
e107 nice to use easy interface as i use it now with my clan

But contact me on xfire if you wish REDGDK
Image
User avatar
Red
 
Posts: 6
Joined: Wed Nov 21, 2012 9:44 am
Location: Netherlands

Re: Do you know BGA ???

Postby cajunwolf » Sun Nov 25, 2012 5:00 pm

I like SMF and the PHPbb boards. PHPbb is more feature rich I think, but SMF is hard to beat.

PHPNuke .. good but as you said .. complex and not for no0b admins.

Drupal is really nice, and super feature rich, nice choice of themes, and tons of kewl plugins. It does tend to be complex, and it takes awhile to get your head around it.

I host through HostGator for $10 bucks/mth with unlimited everything. I have two accounts, one for my business and the other as mentioned for my gaming sites. With unlimited addon domains I have 9 running on my company account and 3 or 4 on bfsp account. Makes it handy and cheap.
Image

"When you're up to your butt in alligators, you forget your original intent was to drain the swamp!"
User avatar
cajunwolf
 
Posts: 115
Joined: Tue Jul 10, 2012 2:03 am
Location: Houston, Texas

Re: Do you know BGA ???

Postby Grabbi » Sun Dec 16, 2012 11:39 am

Red wrote:I am looking for map-pictures w160xh120 pixels from the original maps bf1942 and where googling and found the program BGA "Battlefield 1942 Game Archive Tool"
It is a good program (i think) so i want to share this program.
http://code.google.com/p/bga/downloads/list

And i am stil looking for pictures w160xh120 pixels from the original maps bf1942

Red



http://www.brainpecker.com/downloads.php

- Battlefield 1942 (including Road to Rome and Secret Weapons)
http://www.brainpecker.com/download.php ... 128x94.zip


You can resize them to 160x120 and turn them into another format such as gif with the batch mode of irfanview
http://www.irfanview.de/

2nd way:

make screenshoots ingame with free cam with Hud = 0 , those screens you will find in your game/screenshoot folder

use again irfanview and batch them to your size & format.

if you have something like an Gif animator (example Ulead) you can make animated pics for your live viewer.

Example:
Image


Another method is you take fraps and record 30 secs ingame.
Then you convert that little video to swf in 160x120 and embedd it in the live viewer instead the pictures.

Result is a preview video you can embed instead the static or gif animated pics....

Example:
http://www.pixel-fighter.com/modules.ph ... verquery=1


Greetings
Image
User avatar
Grabbi
 
Posts: 32
Joined: Wed Aug 03, 2011 3:37 pm
Location: Netherlands & Germany

Re: Do you know BGA ???

Postby Red » Sun Dec 16, 2012 10:44 pm

Thanks m8
I can use the pictures

Red
Image
User avatar
Red
 
Posts: 6
Joined: Wed Nov 21, 2012 9:44 am
Location: Netherlands


Return to Modding/Mapping Tutorials

Who is online

Users browsing this forum: No registered users and 3 guests