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Leaked BF3 Gameplay from GDC

Posted: Mon Mar 07, 2011 2:25 am
by fo0k
...


Re: Leaked BF3 Gameplay from GDC

Posted: Mon Mar 07, 2011 10:39 pm
by motoko
That recoil..

no boner

Posted: Tue Mar 08, 2011 12:45 am
by freddy
looks like console

Re: Leaked BF3 Gameplay from GDC

Posted: Tue Mar 08, 2011 1:53 am
by fo0k
I need a drawing of someone sitting at a pc with a 'press green' message on screen :(

console ports is the future :/

Re: Leaked BF3 Gameplay from GDC

Posted: Tue Mar 08, 2011 6:36 am
by Iced Earth
Anyone seen this yet?

Re: Leaked BF3 Gameplay from GDC

Posted: Wed Mar 09, 2011 5:30 pm
by Apache Thunder
Repost of first video as the original was removed due to copyright claim:


Re: Leaked BF3 Gameplay from GDC

Posted: Wed Mar 09, 2011 7:00 pm
by fo0k
ive changed it to yours... feel free to just edit my post in this situation..

Re: no boner

Posted: Wed Mar 09, 2011 10:18 pm
by Poow
freddy wrote:looks like console
Actually this is the PC Version
motoko wrote:That recoil..
and it's pre-alpha
fo0k wrote:console ports is the future :/
plus the console version is going to be a PC port :D

Posted: Thu Mar 10, 2011 5:42 am
by freddy
i´m so much hoping it gonna be a really good game, but when i look at these vids it somehow feels like iwé seen it all before. i dont think i ever gonna get that same same WOWSA! feeling i got when i first tried bf42.

Re: Leaked BF3 Gameplay from GDC

Posted: Thu Mar 10, 2011 6:19 am
by Coroner47
freddy wrote:i´m so much hoping it gonna be a really good game, but when i look at these vids it somehow feels like iwé seen it all before. i dont think i ever gonna get that same same WOWSA! feeling i got when i first tried bf42.
Same here!

From what i can see... we can say bye bye to flag cap'ing, camping, ticket bleeding, mining, base raping, taxis.... etc basically what made bf bf... well at least for single player... multiplayer im sure will have all this. now we get to strole through a scripted story requiring us to press the X button a few times here & there. Lets hope there's some re-playability to singleplayer without knowing exactly whats around the that next corner.