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Re: 1942 Tutorials

Posted: Fri Jan 07, 2011 6:44 pm
by Archimonday

Re: 1942 Tutorials

Posted: Sun Jan 09, 2011 10:25 pm
by HJGF
Thanks!

Re: 1942 Tutorials

Posted: Mon Jan 10, 2011 11:29 pm
by reegad
SWEET!
I've got one question tho.. how do you set up bf tools for 3ds max 9? i've tried it several times, but always get some weird error message...
im a noob..

Re: 1942 Tutorials

Posted: Tue Jan 11, 2011 1:18 am
by motoko
reegad wrote:SWEET!
I've got one question tho.. how do you set up bf tools for 3ds max 9? i've tried it several times, but always get some weird error message...
im a noob..
I don't think works for anything over 7? Or did someone here overcome this?

Re: 1942 Tutorials

Posted: Tue Jan 11, 2011 1:51 am
by HJGF
I think someone made it work on 8 but Im not sure

Re: 1942 Tutorials

Posted: Tue Jan 11, 2011 10:55 am
by Poow
You have to add the mdt manually.
Try this bundle:
BF1942_3dSMax8_Tools.rar

Re: 1942 Tutorials

Posted: Tue Jan 11, 2011 11:36 pm
by Archimonday
42 Mod tools only work on 3ds Max 8 or lower, I didn't have 3ds Max 8 at the time. Im working on installing it now. PC is almost done.

Re: 1942 Tutorials

Posted: Thu Jan 13, 2011 2:36 am
by Apache Thunder
The MDT scrips crap out at version 9 and later. However the older Rexmen scripts still work with Max 9 and newer. They will even work for Max 10. ;)