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Infection Mod

Posted: Thu Mar 11, 2010 4:12 am
by HJGF
Hi I just wanna show u a preview of my mod I got help from many people mainly from: Pink Balls (FOR THE 3D MODELS), Apache (for the model conversion and lot of help) and finally Coroner (his a master with AI) and me :D

http://www.xfire.com/video/23a961/

http://www.xfire.com/video/2446da/

http://www.xfire.com/video/23a952/

Re: Infection Mod

Posted: Thu Mar 11, 2010 7:04 pm
by tekk
You bunny hopping freak!! lol kiddin , hey looks cool, when are you going to release it ?

Re: Infection Mod

Posted: Thu Mar 11, 2010 11:49 pm
by HJGF
idk im gonna make more maps and probably add more weps but i thinki can realese it in a week but if u want it pm me

Re: Infection Mod

Posted: Sun Mar 14, 2010 3:40 am
by HJGF
if u mean like amking ur won zombies? with knife? well u have to change the ai con of the knife and also add a code (lots) but u can ask to Coroner47 or http://battlefieldmodding.com/ssm/phpBB ... 53ab68aef6 when i first tried this they didnt worked out very well but I asked coroner and he remade the ai of the map btw if u plan to make a mod for DC, theres a bug (or thats what i understood) with the pathmaps, but try dude any questions PM me :P

Re: Infection Mod

Posted: Wed Jul 31, 2013 4:01 am
by Swaffy
Hi HJGF, I've begun to do some nice work to this mod. I've had it for quite a while and have been itching to do some work on it to improve it. Perhaps if you come back here we can both work on it together!

SPOILER PICTURE TIME!

Image

Re: Infection Mod

Posted: Sun Aug 25, 2013 11:50 pm
by mistamontiel
May I take a gander..?

8-)

Re: Infection Mod

Posted: Mon Aug 26, 2013 2:00 pm
by Swaffy
I want to bring it up to a more "solid" development state before putting up a download. But I will surely let you know when it's ready. It just has so much potential, it just needs some good work.

I'm not good at creating new maps, so if anyone wants to become a mapper then be my guest! I'm only looking for good quality mapping skills and not-so-tiny spaces to move in. At the very least, only small parts of a map can have small walking spaces. I would also like the original map (shown in the above picture) to be widened past the water ring.