zomg zomg zomg hns update

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MR PINK BALLS
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zomg zomg zomg hns update

Post by MR PINK BALLS »

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freddy
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Re: zomg zomg zomg hns update

Post by freddy »

haha nice man!
Poow
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Re: zomg zomg zomg hns update

Post by Poow »

^^
Why?
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MR PINK BALLS
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Re: zomg zomg zomg hns update

Post by MR PINK BALLS »

Poow wrote:^^
Why?
why what
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Poow
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Re: zomg zomg zomg hns update

Post by Poow »

Maybe I just don't know what you try to with a phone & a knife without a soldier :/
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MR PINK BALLS
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Re: zomg zomg zomg hns update

Post by MR PINK BALLS »

Poow wrote:Maybe I just don't know what you try to with a phone & a knife without a soldier :/
brb gota send this to the decoders.

Back,U haven't heard the idea of the hns mod which is why it don't make sense to u.
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Senshi
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Re: zomg zomg zomg hns update

Post by Senshi »

I think hardly anybody heard of the idea of the hns mod... :roll:
freddy
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Re: zomg zomg zomg hns update

Post by freddy »

i remember it clearly from "the other site" i guess either you guys haven´t read the thread or you just have lousy short-time memory.
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MR PINK BALLS
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Re: zomg zomg zomg hns update

Post by MR PINK BALLS »

Okay here's what I have in mind,Im going to make a few maps maybe like 5 and just have them packed into a city with tons of props for the player to blend in with and on 1 side the players have a ton of vehicles with the geometries of props so they are disguised as props and they can go hide in the sea of crap ,then the other team is just normal solider and weapons and they go try to find the people hiding

Please give me some insight /ideas/opinions about this

if u wanna help me make it please feel free

Maps in mind
a city (disguised as rocks flowers lamps etc)
a office (disguised as phones and computers and such)



ther...
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Bonaparte
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Re: zomg zomg zomg hns update

Post by Bonaparte »

do you have any kind of versions for downloading?
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