Mustangs spawning when they shouldn't..

Ask questions, discuss ideas, get answers
Post Reply
User avatar
fo0k
Posts: 1433
Joined: Fri Oct 16, 2009 4:21 pm
Location: UK

Mustangs spawning when they shouldn't..

Post by fo0k »

so I have 2 Mustangs attached to a flag that is neutral at the start of the round. I also have 2 planes and 2 helis attached to this base.

On map load the planes and heli's are not visible as expected.. but the Mustangs appear. They are displaying in ed42 as being attached to the correct flag and have the same osid as the planes and helis in OST.

Before posting code etc.. had anyone had this prob?
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Mustangs spawning when they shouldn't..

Post by freddy »

do the mustangs spawn if you cap the flag?

i dont use ed42 so dont know if its something wrong with it
Matchy
Posts: 13
Joined: Sat Mar 06, 2010 11:37 am

Re: Mustangs spawning when they shouldn't..

Post by Matchy »

well i haven't used battle craft much but after its done your map just check it your self,
Make sure there is not a line setting the team for the spawner in your ObjectSpawns.con.

Then it wont spawn intill the flag has set the team.
Post Reply