Player balancing system

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Jeronimo
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Joined: Sun Dec 27, 2009 8:55 pm
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Player balancing system

Post by Jeronimo »

Hi all,

the idea: a server that keeps two lists of players (names, keyhashes, whatever is enough to ID them): one list with prefered players, one list with handicapped players. The former is where you put players in of which you know that they are a bit slower and that usually have no chance. The latter is for the pros who train every day and therefore keep blasting everybody away easily.

The difference being on one list or the other would be something like weapon power, number of HP, vehicles/weapons available (usable) etc. - anything that can get you an advantage or disadvantage in comparison to the rest of the players on the server.

The selection is done by an admin who knows the players' styles and skills.

Question: By whatever means, how could something like this be achieved? Is there perhaps something beyond modding, some option in the server etc., you know of that goes into that direction? Any ideas where to start? ANYTHING, please let it out!
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