Okay, so now there is one other issue I am running into. The server is still running, no problem there. However, something I created (the ability for flamethrower fire, lazer tower fire, and other fire effects to burn on objects and the ground and actually damage/kill soldiers if they get to close), seems to be working in SinglePlayer games & over a LAN, but over the dedicated server, it only has the visual effect of burning. However, it does not damage or kill any soldiers over the dedicated server. I have tried multiple combinations of networkableinfo settings, adding an end effect template to the projectile, adding the burning effect template to the projectile, etc., and nothing seems to fix this issue. Can anyone help me fix this? I have flamethrowers that use this effect, I have flame weapons on tanks that use it, and I have a lazer tower (yes, spelled that way on purpose), that used the effect.