B17 that "flies" on its own on berlin ssm!
Posted: Mon Oct 19, 2009 6:53 am
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Soundscript = not server side.RuBBa_cHiKiN wrote:Simple solution for fixing the engine is to remove the engines themselves, and replace them with rotationalbundles using the geometry of the b17 blurred propeller, and set it at a constant rotational value, with the soundscript of the original b17 engine. That's how I did it with my airraid. Not bad so far, though.
Haha, whoops.fo0k wrote:lol.. poor RuBBa will get his head twisted up when having to think non CSM
Code: Select all
ObjectTemplate.create ObjectSpawner willyspawner
ObjectTemplate.setObjectTemplate 2 b17
ObjectTemplate.setObjectTemplate 1 b17
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 0
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.team 1
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.active radarbun_tower_M1
ObjectTemplate.addTemplate willyspawner
ObjectTemplate.setPosition -50/-120/0
ObjectTemplate.setRotation 0/0/-15
ObjectTemplate.setContinousRotationSpeed 8/0/0
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ObjectTemplate.Active B17_Engine4
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine3
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine2
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine1
ObjectTemplate.setInputToRoll c_PIToolTip
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ObjectTemplate.active radarbun_tower_M1
ObjectTemplate.addTemplate willyspawner
ObjectTemplate.setPosition -50/0/0
ObjectTemplate.setRotation 0/0/-15
ObjectTemplate.Active B17_Engine4
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine3
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine2
ObjectTemplate.setInputToRoll c_PIToolTip
ObjectTemplate.Active B17_Engine1
ObjectTemplate.setInputToRoll c_PIToolTip
Code: Select all
ObjectTemplate.create ObjectSpawner willyspawner
ObjectTemplate.setObjectTemplate 2 b17
ObjectTemplate.setObjectTemplate 1 b17
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 0
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.team 1
ObjectTemplate.holdObject 1
ObjectTemplate.MaxNrOfObjectSpawned 1
Code: Select all
rem -----------------------------------------
rem --- b17 ---
rem -----------------------------------------
Object.create radarbun_tower_M1
Object.absolutePosition 1018.29/82.30/1048.92
Object.rotation 0.00/0.00/0.00