how to add healing and ammo capabilities????

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Deadeye
Posts: 17
Joined: Sat Mar 06, 2010 3:49 am

how to add healing and ammo capabilities????

Post by Deadeye »

how do you add healing and ammo capabilities to a spawned kit???And i want it to heal me and replenish my ammo and heal vehicles.I need is SSM please guys and thnx
motoko
Posts: 217
Joined: Sun Nov 21, 2010 8:43 pm
Location: Dante's 6th Pit of Hell

Re: how to add healing and ammo capabilities????

Post by motoko »

Deadeye wrote:how do you add healing and ammo capabilities to a spawned kit???And i want it to heal me and replenish my ammo and heal vehicles.I need is SSM please guys and thnx

Code: Select all

ObjectTemplate.active YourKit
ObjectTemplate.addTemplate HoHaSupplyDepot
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Apache Thunder
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Re: how to add healing and ammo capabilities????

Post by Apache Thunder »

Careful now, you can't just add anything to a kit. It most likely would spit out a "unknown kitpart" error. Addtemplate it to a kitpart on your kit instead (like a helmet or backpack for example). ;)
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motoko
Posts: 217
Joined: Sun Nov 21, 2010 8:43 pm
Location: Dante's 6th Pit of Hell

Re: how to add healing and ammo capabilities????

Post by motoko »

Apache Thunder wrote:Careful now, you can't just add anything to a kit. It most likely would spit out a "unknown kitpart" error. Addtemplate it to a kitpart on your kit instead (like a helmet or backpack for example). ;)
lol, I meant to put the main weapon, but wasn't paying attention; Thanks for pointing that out.
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