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Mafia_2 map project

Posted: Fri Jul 01, 2016 5:42 pm
by Guido_Gross
I make the map of mafia 2 ready 90 %.
I will not finish the mod if someone wants to finish the map

models texture coordinat map
https://yadi.sk/d/dhWNOLfstrsvr

Test map not complete for EOD
https://yadi.sk/d/ltaLciO9trtUm


VIDEO test empire bay
https://www.youtube.com/watch?v=MEuFzEr ... e=youtu.be

Re: Mafia_2 map project

Posted: Fri Jul 01, 2016 8:53 pm
by Shrooms
http://bfmods.com/mdt/Tutorials/MapCoor ... oords.html

Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con

Re: Mafia_2 map project

Posted: Fri Jul 01, 2016 9:45 pm
by Guido_Gross
Shrooms wrote:http://bfmods.com/mdt/Tutorials/MapCoor ... oords.html

Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con

Re: Mafia_2 map project

Posted: Sat Jul 02, 2016 2:09 am
by Shrooms
thats how its done though