I make the map of mafia 2 ready 90 %.
I will not finish the mod if someone wants to finish the map
models texture coordinat map
https://yadi.sk/d/dhWNOLfstrsvr
Test map not complete for EOD
https://yadi.sk/d/ltaLciO9trtUm
VIDEO test empire bay
https://www.youtube.com/watch?v=MEuFzEr ... e=youtu.be
Mafia_2 map project
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- Posts: 4
- Joined: Fri Oct 09, 2015 1:24 pm
- Location: russian
Mafia_2 map project
Last edited by Guido_Gross on Tue Aug 02, 2016 9:16 pm, edited 4 times in total.
Re: Mafia_2 map project
http://bfmods.com/mdt/Tutorials/MapCoor ... oords.html
Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con
Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con
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- Posts: 4
- Joined: Fri Oct 09, 2015 1:24 pm
- Location: russian
Re: Mafia_2 map project
Shrooms wrote:http://bfmods.com/mdt/Tutorials/MapCoor ... oords.html
Game.SetActiveCombatArea will change the mini map and out of bounds areas. Look at berlin's init.con
Last edited by Guido_Gross on Tue Aug 02, 2016 8:56 pm, edited 1 time in total.
Re: Mafia_2 map project
thats how its done though