Gato damage, xpacks damage, soldiers speedmod

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Le Stroumphe
Posts: 14
Joined: Thu Apr 22, 2010 7:05 pm

Gato damage, xpacks damage, soldiers speedmod

Post by Le Stroumphe »

Hey guys.

1- When my gato is in reverse it loses life,I used him to make a spawnpoint. Speed damage is 0.

2-And i want know if its possible to disable xpack and nades in some maps, so a code to put in the map.

3- When i put speedmod 0 in soldiers, planes can not kill soldiers when they touch in fly. Can be corrected?

Tnx.
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Iced Earth
Posts: 209
Joined: Sun Oct 18, 2009 2:07 pm
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Re: Gato damage, xpacks damage, soldiers speedmod

Post by Iced Earth »

1. What do you mean by "in reverse", if its used as a spawnpoint? Did you spawn it with holdObject ?

2. Yep, put this in ObjectSpawnTemplates.con:

Code: Select all

ObjectTemplate.Active GrenadeAllies
ObjectTemplate.magType 1

ObjectTemplate.Active GrenadeAxis
ObjectTemplate.magType 1

ObjectTemplate.Active ExpPack
ObjectTemplate.magType 1


3. No. speedmod set to 0 means zero damage from impact, period.
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