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Battlefield 1942 Mods, Modding Tutorials. Forums and Mod Downloads. • View topic - Max Scripts with SKN IMPORT feature...

Max Scripts with SKN IMPORT feature...

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Max Scripts with SKN IMPORT feature...

Postby Apache Thunder » Wed May 26, 2010 4:03 am

A while back when the MDT website was still up I noticed in one of the tutorials there was an image of the dialog box for the skeleton/skn section of the MDT max tools.

The thing that caught my eye was that in the image, there was a import button for SKN files. All versions I've used have that area of the dialog box empty. There is nothing there. Which leads me to believe this was available in a older version of the script.

My questions is that anyone have/know where to get a copy of the script that still had the SKN import ability? It would be nice to be able to import soldier meshes without having to re do the vertex skinning for example. :D

I'd post the said image I spotted it in but I can't find a backup of the MDT that has it. :P

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