Every object that you want to cast a "shadow" needs to have a ".samples" file in:
C:\Program Files (x86)\EA GAMES\Battlefield 1942\StandardMesh\
or
C:\Program Files\EA GAMES\Battlefield 1942\StandardMesh\
And ofcoz the model should be in there as well.
Example:
afr_house1_ste_closed_m1.rs
afr_house1_ste_closed_m1.sm
afr_house1_ste_closed_m1.samples
The models needs to be "properly" done, but thats a different topic...
Assuming you are using bf1942, or bf1942_r to do raytracing, these files contain the parameters
for your map, default is probably fine, stuffing them up not so much..
terrainLightmap.con
objectsLightmap.con
But without the .samples files you dont get any shadows at at all..
Learn more about samplesmaker here:
http://www.cajunwolf.com/dev/sampmaker.phpWhen you do generate object or terrain shadows do you see a "console" doing some sort of processing, if you do then the problem is one of the above, if you see nothing at all or it seems to "crash" or start then quickly go away then you have different issue...