Re: Lightmapping a non-vanilla map in Battlecraft 1942?
Posted: Wed Feb 28, 2024 7:44 pm
I've been sitting with this since yesterday... made a dummy cube in Blender and tried getting it to cast shadows on the ground the vanilla mod, no dice...
My goal is to get a custom object casting shadows and getting lightmapped in Battlecraft 1942. But since a few hours back, this seems impossible... the existing objects throws shadows no problem, also getting lightmapped. But my custom cube does not throw any shadows or gets lightmapped... I'm close to putting this on hold for a while... as I'm about to go nuts... and I'm normally a quite patient guy...
EDIT: Had to vent a little there... call it frustration
EDIT2: I finally got my object to cast shadows... I had made a mistake in it's con file... now, to object lightmapping... but I'm skeptic about it...
My goal is to get a custom object casting shadows and getting lightmapped in Battlecraft 1942. But since a few hours back, this seems impossible... the existing objects throws shadows no problem, also getting lightmapped. But my custom cube does not throw any shadows or gets lightmapped... I'm close to putting this on hold for a while... as I'm about to go nuts... and I'm normally a quite patient guy...
EDIT: Had to vent a little there... call it frustration
EDIT2: I finally got my object to cast shadows... I had made a mistake in it's con file... now, to object lightmapping... but I'm skeptic about it...