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more than 10 materials in 3dsmax messes up the order?

Posted: Sat Aug 31, 2019 11:17 pm
by reegad
Hey

Just wondering if anyone has run in to this problem before with the MDT (tried the original one and the latest 2.76 bfmods edition)

When importing a mesh with 10+ materials, it will put the 10 in the spot of material 2, 11 in spot of 3 etc.
Image

Anyone ran in to this? running 3dsmax 2018 on win10.