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ships damage

Posted: Thu Feb 25, 2010 3:35 pm
by TNT
hello,

i have two ships on sky spawned tograther, and their in the middle of coral sea so axis & allied can spawn tograther and some reason they fall :( the ships are like touching each other

i put the:

Code: Select all

ObjectTemplate.holdObject 1
on ships spawner so can some one help me please? i don't wanna move them a part from each other so what is it gonna be?

please no bad words or bad comments if dont understand please tall me :D

i have the patch if need it 8-)

Re: ships damage

Posted: Thu Feb 25, 2010 4:26 pm
by tekk
Someone may correct me if im wrong but if the ships are touching the collision meshes are reacting to eachother, Basically there causing eachother to bounce off eachother, the holdobject code will hold a vehicle untill its moved. I would suggest to position your ships more carefully ensuring that they are not touching anywhere.

Re: ships damage

Posted: Thu Feb 25, 2010 7:44 pm
by TNT
well what happens if i lower the ship alittle so it dont bounce?

Re: ships damage

Posted: Thu Feb 25, 2010 10:37 pm
by freddy
TNT wrote:well what happens if i lower the ship alittle so it dont bounce?
try?

edit: i dont want to sound harsh but i do think the best way to learn about modding is to just try stuff out. besides that must be quicker then waiting for reply in a forum?

Re: ships damage

Posted: Thu Feb 25, 2010 10:43 pm
by tekk
TNT wrote:well what happens if i lower the ship alittle so it dont bounce?
The most important thing would be to make sure that the ships DO NOT touch eachother, if that means lowering one ship than by all means you should try that.

Re: ships damage

Posted: Fri Feb 26, 2010 2:27 pm
by TNT
ok i will do it later, because i use battlecraft to get pos + ros so its easy