additional control point in map

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bidlokoder
Posts: 2
Joined: Fri Feb 19, 2010 8:38 pm

additional control point in map

Post by bidlokoder »

Hi people, I'm a novice at bf modding, but something that already can do, such as adding equipment to the card, which is played on a web server, I will not be difficult, the problem is that this method does not work when it comes to control points, only critical error when the loading bar reaches the end, surprisingly, when it creates the same map (bocage) dedicated not through the server, but just in the game, then everything works. Say me please, what i doing incorrect

below is my file that I use bocage_004.rfa
additional point is Depot

http://dump.ru/file/4337307
http://s3.dump.ru/file_download/4337307 ... YwOTE1MQ== or here

sorry for english ( use google translator)
Last edited by bidlokoder on Fri Feb 19, 2010 8:53 pm, edited 1 time in total.
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Apache Thunder
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Location: Levelland Texas, USA
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Re: additional control point in map

Post by Apache Thunder »

You cannot add CPs server side. You can move them around and maybe remove them, but you can't add new ones sorry.

Only works as a client side mod.
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bidlokoder
Posts: 2
Joined: Fri Feb 19, 2010 8:38 pm

Re: additional control point in map

Post by bidlokoder »

Apache Thunder wrote:You cannot add CPs server side. You can move them around and maybe remove them, but you can't add new ones sorry.

Only works as a client side mod.
guys, anyone else can lay out here working version of the map with modified control points, these are my caen here is why it is throwing out people connect with, there only moved and deleted cp's

http://dump.ru/file/4346822

http://s3.dump.ru/file_download/NDM0Njg ... E5MS4xMTk=
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