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Need help with adding shell sound.

Posted: Tue Dec 01, 2015 6:59 pm
by shout
I need help with adding the "whistle" of a flying cannon's shell.

Re: Need help with adding shell sound.

Posted: Sat Dec 05, 2015 5:34 am
by Battle GI
It is added automatically, for example, you replace a bazooka's projectile with a defgun projectile, it will whistle.

Re: Need help with adding shell sound.

Posted: Sat Dec 05, 2015 12:01 pm
by shout
Battle GI wrote:It is added automatically, for example, you replace a bazooka's projectile with a defgun projectile, it will whistle.
I forgot to write that I want to do it in the modification Battlefield 1918. This is mod about First World War, and there are a lot of cannons but there is no projectile whistle. I want to add these sounds from modification Forgotten Hope Secret Weapons. How to do it?

Re: Need help with adding shell sound.

Posted: Sat Dec 05, 2015 8:10 pm
by Battle GI
Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.

Re: Need help with adding shell sound.

Posted: Sun Dec 06, 2015 1:18 pm
by shout
Battle GI wrote:Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.
Well, I'll try it. But I have no idea how to do it. Can you write step-by-step how to add defgun's bomb projectile to bazooka cannon?

Re: Need help with adding shell sound.

Posted: Sun Dec 06, 2015 10:33 pm
by Swaffy
Battle GI wrote:Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.
Bad idea. Because you will be changing the damage and everything. That's a completely different projectile.

Re: Need help with adding shell sound.

Posted: Mon Dec 07, 2015 9:02 pm
by shout
So how to add the sound of the cannon's projectile without changing the type of projectile?

Re: Need help with adding shell sound.

Posted: Tue Dec 08, 2015 1:47 pm
by Battle GI
It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment

Re: Need help with adding shell sound.

Posted: Tue Dec 08, 2015 5:46 pm
by shout
Battle GI wrote:It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment
I have one last question. Which files contain the sounds of projectiles? objects.rfa, sound.rfa, standardmesh.rfa? game.rfa, map files? Please, write which.

And also write how you replace bazooka's projectile with a defgun projectile.

Re: Need help with adding shell sound.

Posted: Wed Dec 09, 2015 12:59 pm
by Battle GI
shout wrote:
Battle GI wrote:It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment
I have one last question. Which files contain the sounds of projectiles? objects.rfa, sound.rfa, standardmesh.rfa? game.rfa, map files? Please, write which.

And also write how you replace bazooka's projectile with a defgun projectile.
Sound.rfa contains all the files and scripting can be done with sound script editor.

To change projectiles, simply replace the existing projectile's name in objects.con with defgun's. You can find it in Objects.rfa