loading the zero mapside crashes to desktop

Ask questions, discuss ideas, get answers
Post Reply
Shrooms
Posts: 70
Joined: Wed Aug 11, 2010 12:35 am

loading the zero mapside crashes to desktop

Post by Shrooms »

Has anyone loaded a zero in their map without the game crashing? I have a zero setup to have its physics.con changed by the map archive but the map is crashing even when no changes are made. I ran the debugger and it gives me an error relating to the engine rpm I have no idea why.
Diamondback
Posts: 589
Joined: Mon Oct 01, 2012 3:13 pm
Location: Canada
Contact:

Re: loading the zero mapside crashes to desktop

Post by Diamondback »

What does your map look like? I mean the folder/file hierarchy (especially for the zero you modified).
See my Strasbourg map project here.
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: loading the zero mapside crashes to desktop

Post by freddy »

Its sound related, cant find the sound files then the game crashes

Code: Select all

#include ../../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc

newPatch

#include ../../../../../../../Objects/Vehicles/Air/Common/Sounds/Dive.ssc
User avatar
Swaffy
Posts: 1715
Joined: Sun Aug 29, 2010 9:25 pm
Location: Cibolo, Texas

Re: loading the zero mapside crashes to desktop

Post by Swaffy »

Got this from my Ju-88a's engine sound file:

Code: Select all

#include ../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc

newPatch

#include ../../../../../../object/vehicles/air/Common/Sounds/Dive.ssc
Seems you have a different number of ../
You have 7 of those, I have 6?

Also make sure you "run" the files.
(Forum Thread|Download) Swaffy'sMod v0.34 | Download link to come Soon™
Post Reply