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loading the zero mapside crashes to desktop

Posted: Mon Feb 16, 2015 3:33 am
by Shrooms
Has anyone loaded a zero in their map without the game crashing? I have a zero setup to have its physics.con changed by the map archive but the map is crashing even when no changes are made. I ran the debugger and it gives me an error relating to the engine rpm I have no idea why.

Re: loading the zero mapside crashes to desktop

Posted: Tue Feb 24, 2015 11:58 pm
by Diamondback
What does your map look like? I mean the folder/file hierarchy (especially for the zero you modified).

Re: loading the zero mapside crashes to desktop

Posted: Sat Feb 28, 2015 5:33 pm
by freddy
Its sound related, cant find the sound files then the game crashes

Code: Select all

#include ../../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc

newPatch

#include ../../../../../../../Objects/Vehicles/Air/Common/Sounds/Dive.ssc

Re: loading the zero mapside crashes to desktop

Posted: Sun Mar 01, 2015 3:33 am
by Swaffy
Got this from my Ju-88a's engine sound file:

Code: Select all

#include ../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc

newPatch

#include ../../../../../../object/vehicles/air/Common/Sounds/Dive.ssc
Seems you have a different number of ../
You have 7 of those, I have 6?

Also make sure you "run" the files.