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3dsmax ske problem

Posted: Wed Oct 21, 2009 5:33 pm
by MR PINK BALLS
Hey guys im trying to do some ske work in 3dsmax but every time i hit replace ,to replace the bone with the mesh ,the mesh comes in as a huge mesh rather than scaled the way it should be ,whats the problem?

Re: 3dsmax ske problem

Posted: Fri Oct 23, 2009 2:07 am
by fo0k
never had much luck with this.. one of the is82 guys had some success with custom player animations.. ill try to get them on here.