What's the best free 3d modeling tool on bf1942

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E-3
Posts: 8
Joined: Thu Apr 24, 2014 11:00 pm

What's the best free 3d modeling tool on bf1942

Post by E-3 »

I'm new to 3D modelling on bf1942 everything I've read so far its suggested
I need to use 3ds max however this 3D model tool is not free I'm very expensive
also i have read it doesn't work with bf1942 plugin anymore
so what options do I have on Windows 7 / 10 in 2018
Ruuga
Posts: 44
Joined: Wed Jul 14, 2010 12:25 pm

Re: What's the best free 3d modeling tool on bf1942

Post by Ruuga »

I personally use Blender and then export the model into .3ds -file. Then I import it in Gmax and use the BF42-extension found in the Mod development toolkit to export it into BF42's standardmesh.
Blender sometimes messes up the UV-maps when it converts the file to .3ds-file format, so you propably need another modeling tool like Wings 3D.

So basically:
Create the model in Blender ->
Export in .3ds ->
Import it in Wings 3D->
Export in .3ds again ->
Import to Gmax ->
Export to standardmesh with BF42 expansion for Gmax

Someone else has propably a better way to create BF42 meshes but I haven't found any other way to create meshes without problems. But once this process becomes routined it's not such a big hassle.
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Swaffy
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Location: Cibolo, Texas

Re: What's the best free 3d modeling tool on bf1942

Post by Swaffy »

Just get a torrent for 3ds Max 7, lol.

If you are on Win 7 (no idea if this works on 10) then make a shortcut with this target:
C:\Windows\System32\cmd.exe /C start "" /affinity C "C:\Program Files (x86)\3dsmax7\3dsmax.exe"

This will run the program with a proper CPU affinity
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Crash42modder
Posts: 71
Joined: Mon Feb 03, 2020 7:15 am

Re: What's the best free 3d modeling tool on bf1942

Post by Crash42modder »

We use Blender now, using the import/export tool Arken (discord) created.

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Crash42modder
Posts: 71
Joined: Mon Feb 03, 2020 7:15 am

Re: What's the best free 3d modeling tool on bf1942

Post by Crash42modder »

its an app/plugin that you simply install into blender so its literally one touch import export. No several steps.
jdc527
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Joined: Mon Aug 31, 2020 8:39 pm

Re: What's the best free 3d modeling tool on bf1942

Post by jdc527 »

Crash42modder wrote: Mon Nov 22, 2021 12:12 pm its an app/plugin that you simply install into blender so its literally one touch import export. No several steps.
Then how do we get it to appear in our maps? I’m new to this and terrible at it too. Can’t ever get custom objects or stuff from the xpacks to work.
Crash42modder
Posts: 71
Joined: Mon Feb 03, 2020 7:15 am

Re: What's the best free 3d modeling tool on bf1942

Post by Crash42modder »

Basically you create or modify an existing mesh. A wall. A gate etc. He made his excellent plugin such that you just output the model as two files. Rs and Sm. For example BigWall_m1.rs and BigWall_m1.sm

you then add Bigwall_m1 in your bf list file in battlecraft. with this line of code. BigWall_m1=standardmesh(BigWall_m1)

save.

Then you add it to your new map by importing it as a custom object. Copy those two files to the standardmesh folder in your map. Tell the game to look for using using the objects folder. Adding those two files ,adding to a map and testing it takes me about 5-6 mins.
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