http://www.battlefieldsingleplayer.com/ ... 8613&st=30
But in a nutshell, here are some serverside tweaks i did for deployable mortars on DC_Weapon_bunkers.
You could easily modify these for the M2:
Code: Select all
rem *** Add gun ***
weaponTemplate.create mortarHWAI
weaponTemplate.burst 0
weaponTemplate.indirect 0
weaponTemplate.ExitVelocity 999.0
weaponTemplate.UseAimerOnly 1
weaponTemplate.minRange 20
weaponTemplate.maxRange 400
weaponTemplate.weaponActivate PIMenuSelect4
weaponTemplate.weaponFire PIFire
weaponTemplate.setStrength Infantry 5.0
weaponTemplate.setStrength LightArmour 4.0
weaponTemplate.setStrength HeavyArmour 3.0
weaponTemplate.setStrength NavalArmour 0.0
weaponTemplate.setStrength Submarine 0.0
weaponTemplate.setStrength Air 0.0
ObjectTemplate.active Mortar_weap
ObjectTemplate.aiTemplate mortarHWAI
ObjectTemplate.active mortar_deploy
ObjectTemplate.aiTemplate mortarHWAI
weaponTemplate.active mortarGun
weaponTemplate.burst 0
weaponTemplate.indirect 1
weaponTemplate.minRange 8
weaponTemplate.maxRange 600
weaponTemplate.weaponActivate PINone
weaponTemplate.weaponFire PIFire
weaponTemplate.setStrength Infantry 12.0
weaponTemplate.setStrength LightArmour 9.0
weaponTemplate.setStrength HeavyArmour 4.0
weaponTemplate.setStrength NavalArmour 0.0
weaponTemplate.setStrength Submarine 0.0
weaponTemplate.setStrength Air 0.0
rem *** Plugins ***
aiTemplatePlugIn.active MortarUnit
aiTemplatePlugIn.equipmentType 13
aiTemplatePlugIn.setStrategicStrength 0 3
aiTemplatePlugIn.setStrategicStrength 1 6
aiTemplatePlugIn.setHasExposedSoldier 1
aiTemplatePlugIn.setUseNoPathfindingToGetToObject 0
rem aiTemplatePlugIn.create Armament MortarArmament
rem aiTemplatePlugIn.active Physical MortarPhysical
rem aiTemplatePlugIn.setStrType LightArmour
aiTemplatePlugIn.active MortarCtrl
aiTemplatePlugIn.driveTurnControl PINone
aiTemplatePlugIn.driveThrottleControl PINone
aiTemplatePlugIn.aimHorizontalControl PIMouseLookX
aiTemplatePlugIn.aimVerticalControl PIMouseLookY
aiTemplatePlugIn.lookHorizontalControl PIMouseLookX
aiTemplatePlugIn.lookVerticalControl PIMouseLookY
aiTemplatePlugIn.throttleSensitivity -1.0
rem aiTemplatePlugIn.pitchSensitivity 0.021817
rem aiTemplatePlugIn.rollSensitivity -0.021817
aiTemplatePlugIn.pitchSensitivity 0.21817
aiTemplatePlugIn.rollSensitivity -0.21817
aiTemplatePlugIn.yawSensitivity -2.5
rem aiTemplatePlugIn.lookVerticalSensitivity 0.021817
rem aiTemplatePlugIn.lookHorizontalSensitivity -0.021817
aiTemplatePlugIn.lookVerticalSensitivity 0.21817
aiTemplatePlugIn.lookHorizontalSensitivity -0.21817
aiTemplatePlugIn.throttleLookAhead 1.0
aiTemplatePlugIn.pitchLookAhead 1.0
aiTemplatePlugIn.rollLookAhead 1.0
aiTemplatePlugIn.yawLookAhead 1.0
aiTemplatePlugIn.lookVerticalLookAhead 1.0
aiTemplatePlugIn.lookHorizontalLookAhead 1.0
aiTemplatePlugIn.throttleScale 1.0
rem *** Angle in radians ***
aiTemplatePlugIn.pitchScale 5.0
aiTemplatePlugIn.rollScale 5.0
aiTemplatePlugIn.yawScale 2.0
aiTemplatePlugIn.lookVerticalScale 1.0
aiTemplatePlugIn.lookHorizontalScale 1.0
aiTemplatePlugIn.setCameraRelativeMinRotationDeg -90/-30/0
aiTemplatePlugIn.setCameraRelativeMaxRotationDeg 90/30/0