[CSM] Both Bases Capped to Spawn a Vehicle?

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Both Bases Capped to Spawn a Vehicle?

Postby Swaffy » Tue Mar 07, 2017 11:53 pm

Just curious, how can I go about making a vehicle spawner that only spawns when a team captures two bases? I have an idea for my map Kursk to add a "comeback" spawner, where if one team has the other team in a losing position (both bases captured) the two bases will cause a strong vehicle to spawn for the losing team so they have a chance to fight back.

For example, Germans are holding both center cap points at full force and Russians are struggling to even leave their base. A T95 spawns for the Russians to help fight off the Germans. If Russians neutralize any of the points then the T95 will stop respawning.

How can I do this?
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